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Channel: Answers for "Texture Offset - bump AND main color"
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Answer by Kourosh

I'm not sure, just guessing, maybe your shader uses a different name instead of "_BumpMap". If so, then you need to open up your shader and check the name.

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Answer by taoa

Assuming you're using one of Unity's built-in shaders, this will mean you have different UV sets for each texture. So it makes sense to do what you did and apply the offset on both.I'm actually...

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Answer by Owen-Reynolds

One problem, maybe not all of them. Your MainTex line adds velocity, but your BumpMap line says the offset IS the veocity. A speedometer rather than an odometer. You should be seeing the bumpMap wiggle...

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